In over twenty years of training and practical experience Marco Garofalo has achieved an uncommon competence and mastery of modeling and graphic editing tools (in particular 3DStudio Max, but not only). Since the early nineties, he has led an embryonic research activity in three-dimensional design, still rather limited by a still unrefined medium. Soon he began to deepen the first versions of the 3DStudio modeling software (today 3D Studio Max, reference software in the field), of which in these years I have explored in depth the great power and versatility. This gave him the opportunity to develop a personal design method based on the creation and manipulation of shapes directly from a three-dimensional model, what we call Three-dimensional Direct Design, or 3D3, an operative procedure that today is the basis of the design process that is commonly referred to as BIM (Building Information Model).
This approach to architectural composition - even today unfortunately rarely used in the professional architectural field, in the last 10 years has found wide application in projects (competitions and / or proposals) in which it has been involved by colleagues and clients, informing and optimizing the entire creative and production process, from the initial concept to the development of construction details.